Photo Studio
A clothing pack sells on its screenshots. The Photo Studio turns your finished items into clean, consistent marketing renders — ready for your store page, CFX thread or Discord — straight out of the tool.
What it does
Instead of fighting with the in-game camera and lighting, you capture your item on the ped under studio lighting, framed consistently across every shot. That means a whole catalogue that looks like it belongs together.
Output
| Setting | Options |
|---|---|
| Formats | PNG, WEBP, JPG |
| Resolution | Scalable — export larger than the viewport for crisp store art |
| Subject | The currently previewed item on the male / female ped |
A consistent set
Because the lighting and framing are fixed, re-shooting every item gives you a uniform gallery — the same angle, the same light, the same background — which reads as far more professional than mismatched in-game screenshots.
Related pages
- 3D Preview — The centre panel renders your garment on an actual mpmfreemode01 / mpffreemode01 ped, with your real .ytd textures applied.
- Building — When your project is ready, hit Build and choose the FiveM target.
- Importing — Select an item and click Import .ydd / .ytd (or right‑click an item → import).
- Interface — The main window is split into three panels.
- Items and Textures — An item is one garment or prop.
- Texture Optimization — Hand-made clothing packs are usually bloated and full of textures the game doesn't like — odd sizes, no mipmaps, wrong compression.
- About the Tool — back to the section overview