Listings
The simplest flow: a player lists a vehicle from their garage at a fixed price; another player walks up to the market zone, opens the tablet, and buys it.
Selling
-
Open the tablet at a market zone
Walk up to the NPC at anyConfig.Zonesentry and interact (ox_targetorEby default). -
Go to "Sell car"
The page shows your garage on the right. Vehicles already on the market are filtered out. -
Pick a car & fill the form
- Car name — defaults to the model name, but you can rename for vanity (e.g. "Garage Queen — Low Miles").
- Price — what you're asking. For auctions this is the minimum opening bid.
- Description — free text shown on the listing.
- Offer type —
Buy noworAuction.
-
(Auction only) Set start & end dates
Use the custom date-time picker. Auctions go through three states:- Waiting — between create-time and
auction_starts_at. No bids accepted. - Active — between start and end. Players can bid; price equals the highest bid.
- Ended — past
auction_ends_at. Winner clicks Buy out to finalize.
- Waiting — between create-time and
-
Click "Create listing"
The car is moved to a slot inside a zone you own. If you own multiple slots, the closest free slot to your current position wins.
Buying
- Open the tablet at any zone → Market tab.
- Filter by car type, drive type, fuel type, price range.
- Click a listing → review details → Buy Vehicle.
The vehicle is transferred to your garage; money is moved atomically with rollback if anything fails partway through.
Editing your listing
In My offers you can:
- Update the price
- Update the tags
- Remove the listing (refunds the slot weekly-fee for the unused time? — no, fees are non-refundable)
What gets persisted
| Data | Table |
|---|---|
| The listing | koja_carmarket_listings |
| The spawned vehicle's slot | koja_carmarket |
| Completed sale (audit) | koja_carmarket_history |
Related pages
- Exchange Zones — A player can own an entire zone and run it like a small business: set listing fees, take commission on every sale, cap how many listings can run concurrently.
- Auctions — Time-boxed bidding with a clear winner and a buy-out finalization step.
- Overview — What players can actually do with Koja-Carmarket, from their POV.
- Parking Slots — Before a player can list a car, they need at least one parking slot in the zone they want to list in.
- Test Drives — Let a buyer try the vehicle before they commit.
- Features — back to the section overview