Koja Scripts
JOBS

Uniforms

File: shared/config.lua → Config.Uniforms

Uniforms

File: shared/config.luaConfig.Uniforms


Defines the work clothes applied to players when they start a mission. Separate sets for male and female character models.

Fields

Each gender entry contains component IDs that map to GTA V ped component indices:

KeyTypeDescription
tshirt_1numberT-shirt drawable ID.
tshirt_2numberT-shirt texture ID.
torso_1numberTorso / jacket drawable ID.
torso_2numberTorso / jacket texture ID.
armsnumberArms drawable ID.
pants_1numberPants drawable ID.
pants_2numberPants texture ID.
shoes_1numberShoes drawable ID.
shoes_2numberShoes texture ID.

Example

Config.Uniforms = {
    ['male'] = {
        ['tshirt_1'] = 15, ['tshirt_2'] = 0,
        ['torso_1'] = 65,  ['torso_2'] = 0,
        ['arms'] = 0,
        ['pants_1'] = 38,  ['pants_2'] = 0,
        ['shoes_1'] = 12,  ['shoes_2'] = 0,
    },
    ['female'] = {
        ['tshirt_1'] = 15, ['tshirt_2'] = 0,
        ['torso_1'] = 59,  ['torso_2'] = 0,
        ['arms'] = 15,
        ['pants_1'] = 38,  ['pants_2'] = 0,
        ['shoes_1'] = 12,  ['shoes_2'] = 0,
    }
}
  • Company — Defines the gardener company — its name, NPC, map blip, job requirement, parking spots, vehicles, and equipment offsets.
  • Database — File: shared/config.lua → Config.Database
  • Locale & Debug — Key Type Default Description ------- --------- ------- ------------------------------------------------------------------- Debug boolean true Enables debug mode.
  • Levels — Controls the leveling progression for the gardener job.
  • Missions — File: shared/config.lua → Config.Missions
  • Skills — Defines the entire skill tree displayed in the Upgrades panel.
  • Configuration — back to the section overview