Almost everything is editable live from the in-game admin panel (no restart), and persisted to data/config.json. You can also edit that file directly.
Configuration#
data/config.json#
{
"general": {
"debug": true, // print [KOJA-*] console logs
"autoCreateTable": true, // run CREATE TABLE on start
"command": "trucker", // chat command that opens the tablet → /trucker
"locale": "en" // default UI language (see Localization)
},
"orders": {
"useRoutingBuckets": true // instance players while loading/unloading
},
"progression": {
"levels": { "1": 0, "2": 100, "3": 300, "...": "..." },
"startingValues": { "level": 1, "exp": 0, "skill_points": 0 }
},
"logging": {
"enabled": true,
"webhooks": { "orders": "", "companies": "", "skills": "", "anticheat": "", "default": "" },
"anticheat": { "enabled": true, "max_orders_per_10min": 8, "min_seconds_per_order": 20, "max_levels_per_min": 5 }
}
}
General#
| Key | Description |
|---|
debug | Console logging. Turn off in production to silence [KOJA-*] lines. |
autoCreateTable | Auto-create the DB schema on resource start. |
command | The chat command that opens the tablet. Restart to apply a rename. |
locale | Default language. Players see this until per-player language is set. |
Orders#
| Key | Description |
|---|
useRoutingBuckets | Moves a driver into a private routing bucket while loading/unloading so two drivers at the same depot don't clip each other's vehicles. |
Progression#
levels — total XP required to reach each level (1–15 by default).
startingValues — level / XP / skill points granted to brand-new drivers.
Logging#
See Discord logging.
Data files#
| File | Holds |
|---|
data/config.json | The settings above |
data/orders.json | Order contracts |
data/depots.json | Pickup/drop depots, parking, crate & pallet spots |
data/vehicles.json | Vehicle catalogue (class, capacity, rental price) |
data/skills.json | The three skill trees |
data/quests.json | Daily & weekly quest pools |
In this section#